# Password
Source: https://docs.qiton.app/account/password
With great power comes great responsibility
Changing your password will automatically log out of all your devices.
Your password serves as the sole barrier between your data and the external world, so make sure to choose a strong one.
For instructions on how to change your password, please refer to the following.
## Prerequisites
* An account
## Steps
Start by going to the settings page at [qiton.app/settings](https://qiton.app/settings).
## Change password
Fill in the form to change your password.
You will be logged out.
# Sharing
Source: https://docs.qiton.app/account/sub
Divide and conquer
As a coach, you might want to share your account with your players without disclosing your password and administrator
privileges.
Subaccounts make this possible now.
## Prerequisites
* An account
## Steps
Start by going to the settings page at [qiton.app/settings](https://qiton.app/settings).
## Create subaccount
After clicking on the **Create subaccount** button, you will be prompted to fill in the email of your new user.
For security reasons, the password is automatically generated.
Share the credentials with your user.
## Permissions
A subaccount can perform any task that a regular user can do, except for:
* `Manage subscriptions`
* `Manage subaccounts`
* `Modify the GRID.GG token`
* `Modify the team owner`
* `Modify the Metrics`
* `Reset a match`
# Team owner
Source: https://docs.qiton.app/account/team-owner
Identity yourself
Our data provider GRID.GG doesn't disclose which team currently owns the API token in use.
Therefore, you must select a team from the list of teams detected in Scrims on your side.
This decision enables us to provide you with personalized content.
*Please note that this action is usually done by Qiton during the onboarding.*
## Prerequisites
* An active account ([learn more](/get-started/setup))
## Steps
Start by going to the settings page at [qiton.app/settings](https://qiton.app/settings).
## Selection
Click on the profile icon.
Then you will see a list of every opponent you encounter during your training sessions.
*This image has been blurred to hide confidential data.*
Feel free to choose your team.
# Axiom
Source: https://docs.qiton.app/core/axiom
Our most sophisticated feature so far
Qiton was born 2 years ago with a singular and intuitive idea; to assist an esports analyst in devising the most
effective strategy for their team’s victory.
And that's exactly what we have been doing for the last 24 months.
Today we are delighted to announce our latest tool to help you win.
We named it Axiom, our cutting-edge anti-strategic instrument.
## How it works ?
As a coach, you frequently attempt to counter offensive and defensive strategies.
Axiom is here to unveil your opponent’s strategies in a single click well before match day.
## I want to try it
You may already know it, but the time it takes to develop a such feature is extremely time-consuming.
That's why we try to be discrete about it.
However, if you want a live or an account demonstration [contact us](/miscellaneous/support).
# Dashboard
Source: https://docs.qiton.app/core/dashboard
Finally a Valorant data app you can call home
We are introducing Dashboard, a new homepage that displays key performance indicators related to your team.
## Prerequisites
* An active account ([learn more](/get-started/setup))
* Team owner set up ([learn more](/account/team-owner))
## Preview
As you can see, we display 6 different components with, obviously, 6 different purposes.
### Summary
### Recent performances
### Top players
### Attack speed
### Maps success
### Matches history
*All statistics above have not been detailed because they correspond to the [Team page](/core/team/summary).*
# Minimap
Source: https://docs.qiton.app/core/map/heatmaps/minimap
Identify patterns in the deaths of players
We provide you with the capability to analyze the most recent 4000 kills for the selected map and so much more...
## Prerequisites
* An active account ([learn more](/get-started/setup))
* You have to select a map beforehand ([learn more](/core/map/root))
## Steps
Navigate to the **Heatmaps** tab.
## Preview
## Available statistics
Depending on the selected category, you will have access to different statistics.
### K/D category
* `Positions`
* `Trajectories`
### Spike category
* `Positions`
### ORBs category
* `Positions`
* `How many times ORBs have been recolted`
## Available filters
Depending on the selected category, you will have access to different filters.
### K/D category
* `Time interval`
* `Trajectories`
* `Kills`
* `Deaths`
* `First kills`
* `First deaths`
* `Weapons`
* `Regions`
### Spike category
* `Defused only`
* `Exploded only`
* `Sites`
### ORBs category
*None for now.*
# Matches
Source: https://docs.qiton.app/core/map/history/matches
Latest matches involving the selected map
You can view the latest matches that take place on the map you have selected.
## Prerequisites
* An active account ([learn more](/get-started/setup))
* You have to select a map beforehand ([learn more](/core/map/root))
## Steps
Navigate to the **History** tab.
## Preview
# Attack speed
Source: https://docs.qiton.app/core/map/overview/attack-speed
Adapt your play to the map
Determine your aggressive play by understanding if the selected map is suitable for fast or durable actions.
## Prerequisites
* An active account ([learn more](/get-started/setup))
* You have to select a map beforehand ([learn more](/core/map/root))
## Steps
Navigate to the **Overview** tab.
## Preview
## Available statistics
* `Wins percentage when planting between 0 and 33 seconds`
* `Wins percentage when planting between 33 and 66 seconds`
* `Wins percentage when planting between 66 and 100 seconds`
## Available filters
* `Dates`
* `Scrims`
* `Officials`
* `Tournaments`
* `Teams`
# Distance traveled
Source: https://docs.qiton.app/core/map/overview/distance-traveled-winrate
Distance traveled winrate
Track how distance traveled impacts your team's winrate when attacking and defending.
## Prerequisites
* An active account ([learn more](/get-started/setup))
* You have to select a map beforehand ([learn more](/core/map/root))
## Steps
Navigate to the **Overview** tab.
## Preview
## Available statistics
* `Winrate on distance traveled when attacking`
* `Winrate on distance traveled when defending`
## Available filters
* `Dates`
* `Scrims`
* `Officials`
* `Tournaments`
* `Teams`
# Global attack speed
Source: https://docs.qiton.app/core/map/overview/global-attack-speed
Map attack trend
Explore how often players plant the spike for the selected map.
As a coach, you can test new strategies to attack when your enemies least expect it.
## Prerequisites
* An active account ([learn more](/get-started/setup))
* You have to select a map beforehand ([learn more](/core/map/root))
## Steps
Navigate to the **Overview** tab.
## Preview
## Available statistics
* `Total pre-plant kills each 5 seconds`
* `Total plants each 5 seconds`
## Available filters
* `Dates`
* `Scrims`
* `Officials`
* `Tournaments`
* `Teams`
# Leaderboards
Source: https://docs.qiton.app/core/map/overview/leaderboards
The cream of the crop
Discover which teams and agents perform the best on the selected map.
The goal is to determine, for instance, the advantages that a specific agent might possess in this environment.
## Prerequisites
* An active account ([learn more](/get-started/setup))
* You have to select a map beforehand ([learn more](/core/map/root))
## Steps
Navigate to the **Overview** tab.
## Preview
## Available statistics
* `Teams (name, winrate & games played)`
* `Agents (name, winrate & games played)`
## Available filters
* `Games played`
* `Winrate`
* `Dates`
* `Scrims`
* `Officials`
* `Tournaments`
* `Teams`
# Site rates
Source: https://docs.qiton.app/core/map/overview/site-rates
Choose your best spot
Understand which site offers the most effective strategies for winning, considering potential drawbacks.
## Prerequisites
* An active account ([learn more](/get-started/setup))
* You have to select a map beforehand ([learn more](/core/map/root))
## Steps
Navigate to the **Overview** tab.
## Preview
## Available statistics
* `Plant rate for each site`
* `Defuse rate for each site`
## Available filters
* `Dates`
* `Scrims`
* `Officials`
* `Tournaments`
* `Teams`
# View maps
Source: https://docs.qiton.app/core/map/root
Maps comparison
Qiton is one of the pioneering services that provides statistics based on maps.
We want you to measure the impact of the maps difficulty and specificity.
## Prerequisites
* An active account ([learn more](/get-started/setup))
## Steps
Start by going to the maps page at [qiton.app/maps](https://qiton.app/maps).
You will find all maps detected by our system.
## Preview
## Available statistics
* `Winning factors for attack & defense sides for each map`
## Available filters
* `Map name`
# Summary
Source: https://docs.qiton.app/core/map/summary
Selected map
This header provides global data about all matches played on this map.
This allows you to determine, for instance, if the attacking side has an advantage over the defending one.
## Prerequisites
* An active account ([learn more](/get-started/setup))
* You have to select a map beforehand ([learn more](/core/map/root))
## Preview
## Available statistics
* `Map name`
* `Total number of sub-matches played`
* `Attacking wins percentage (per round)`
* `Defending wins percentage (per round)`
* `Wins percentage of full buy (per round)`
* `Wins percentage of half buy (per round)`
* `Wins percentage of eco (per round)`
* `Wins percentage when planting per side`
# Conversions
Source: https://docs.qiton.app/core/match/conversions
Different scenarios
Conversions display your winrate in various situations within the currently selected match, such as 1v1, 1v2 and so on.
## Prerequisites
* An active account ([learn more](/get-started/setup))
* You have to select a match beforehand ([learn more](/core/match/root))
## Availability
Multiple conversions are available for each match:
* One globally
* One per sub-match
## Preview
## Available statistics
* `Total wins & losses in existing situations per team`
## Available filters
* `Advantage`
* `Disadvantage`
* `Equal`
Modify the scope of the provided statistics based on the following situations.
* `Attack & defense`
* `Attack`
* `Defense`
# Economy
Source: https://docs.qiton.app/core/match/economy
Loadout value difference
As you may know the economy plays a crucial role in determining whether a team can afford to purchase efficient weapons.
Our chart provides a quick overview of the economic landscape during a sub-match.
## Prerequisites
* An active account ([learn more](/get-started/setup))
* You have to select a match beforehand ([learn more](/core/match/root))
## Availability
Navigate to sub-match tabs. Not available in the **Overview** tab.
## Preview
## Available statistics
* `Economy type per team per round`
* `Economy value difference per round`
# Maps
Source: https://docs.qiton.app/core/match/maps
Previous confrontations
Determine the outcome of the most recent confrontations between the same teams.
## Prerequisites
* An active account ([learn more](/get-started/setup))
* You have to select a match beforehand ([learn more](/core/match/root))
## Availability
Navigate to the **Overview** tab. Not available in sub-match tabs.
## Preview
## Available statistics
* `Wins percentage per team per map`
# Similar rounds
Source: https://docs.qiton.app/core/match/replay/similar-rounds
Find similarities across rounds
Our AI-powered similarity detection analyzes replays to find comparable rounds.
The system calculates similarity scores by evaluating player movements, positioning and actions.
Leverage Qiton's AI to identify strategic patterns across rounds and develop targeted counterplay.
Please note that this functionality is still new and is constantly improved by the developers.
## Prerequisites
* An active account ([learn more](/get-started/setup))
* You have to select a match replay beforehand ([learn more](/core/match/replay/the-player))
## Steps
This feature is available for all replays.
Click on the **Similar Rounds** button and a tab will open.
## Preview
The most similar rounds are at the top.
## Available filters
* `Team`
* `Tournament`
# The player
Source: https://docs.qiton.app/core/match/replay/the-player
Relive the highlights
The replay feature enables you to revisit all players' moves, kills and abilities during a round.
As a coach this feature provides valuable insights into your players' strengths and weaknesses.
Imagine our feature as a music player allowing you to **start**, **pause** and **speed up** the timeline.
## Prerequisites
* An active account ([learn more](/get-started/setup))
* You have to select a match beforehand ([learn more](/core/match/root))
## Steps
Replay is available for all matches.
In the first place, click on the **Rewind** button, and you will be redirected.
## Preview
The map provides you with the following information:
* `Players' positions`
* `Players' aiming directions and visions`
* `Abilities used`
* `Kills positions`
* `ORBs positions`
* `Spike position`
*These data are continuously updated in real-time.*
### Sub-matches
As you may already know, a match is composed of sub-matches.
You can switch between them here.
### Agents
For each player on both teams, you will get the following information:
* `Enable or disable player's vision`
* `Player's name`
* `Agent's name`
* `Weapon currently in use`
* `HP`
* `Shield capacity`
* `Money`
* `Available and unavailable abilities`
*These data are continuously updated in real-time.*
### Events
This section showcases all events including kills, spike, abilities and ORBs for the selected round.
Furthermore, you can click on an event to refresh **The Replay Player** and view what happened at this moment.
### Rounds
This section is relatively similar to the previous one, as it displays all rounds for the selected sub-match.
Furthermore, you can click on a round to refresh **The Replay Player**.
# Reset
Source: https://docs.qiton.app/core/match/reset
Bugs are bound to occur
Rate limiting implementation. We accept only 10 requests per hour for this action.
If you notice any errors in a match, please feel free to reset it.
After the next 30 minutes we will download the match from GRID.GG and process it again.
## Prerequisites
* An active account ([learn more](/get-started/setup))
* You have to select a match beforehand ([learn more](/core/match/root))
## Preview
# View matches
Source: https://docs.qiton.app/core/match/root
Your incredible experience starts here
In order to make your experience smooth, we provide you with a beautiful list containing the latest Scrims and Officials.
When a new match ends these data can take up to 30 minutes to update.
## Prerequisites
* An active account ([learn more](/get-started/setup))
## Steps
Start by going to the series page at [qiton.app/series](https://qiton.app/series).
You will find all series detected by our system.
## Preview
## Available filters
* `Generic search bar`
* `Officials`
* `Scrims`
* `Agents`
* `Teams`
* `Tournaments`
* `Maps`
# Rounds
Source: https://docs.qiton.app/core/match/rounds
Results overview
## Prerequisites
* An active account ([learn more](/get-started/setup))
* You have to select a match beforehand ([learn more](/core/match/root))
## Availability
Navigate to sub-match tabs. Not available in the **Overview** tab.
## Preview
## Available statistics
* `Final score for both teams`
* `Win condition per round`
# Statistics
Source: https://docs.qiton.app/core/match/statistics
A beautiful scoreboard is a good start
Some values to evaluate the players' performance during a particular match.
## Prerequisites
* An active account ([learn more](/get-started/setup))
* You have to select a match beforehand ([learn more](/core/match/root))
## Availability
Multiple scoreboards are available for each match:
* One globally
* One per sub-match
## Preview
## Available statistics
* `Metrics`
* `TFK/TFD`
* `ACS`
* `Kills`
* `Deaths`
* `Assists`
* `Trades`
* `KDA`
* `ADR`
* `HS`
* `KAST`
* `FK`
* `FD`
* `FK/R`
* `FD/R`
* `T/R`
Descriptions are available [here](/core/statistics-meaning).
## Available filters
Modify the scope of the provided statistics based on the following situations.
* `Attack & defense`
* `Attack`
* `Defense`
## Metrics
Each Metrics score displayed on this page is calculated through the following steps.
1. For each sub-match linked to **the selected match**, we calculate a Metrics score by considering **the role's
preset** and **the player's statistics**.
2. We then calculate the final score by taking a **weighted average** of all these scores.
Learn more [here](/core/metrics).
# Versus
Source: https://docs.qiton.app/core/match/versus
Complementary statistics
## Prerequisites
* An active account ([learn more](/get-started/setup))
* You have to select a match beforehand ([learn more](/core/match/root))
## Availability
Multiple versus are available for each match:
* One globally
* One per sub-match
## Preview
## Available statistics
* `First Kills`
* `Pistol Rounds`
* `KAST%`
* `Kills`
* `Deaths`
* `Assists`
* `Trades`
* `Sniper Kills`
* `Orb Captured`
* `Plant Time`
Descriptions are available [here](/core/statistics-meaning).
## Available filters
Modify the scope of the provided statistics based on the following situations.
* `Attack & defense`
* `Attack`
* `Defense`
# Metrics
Source: https://docs.qiton.app/core/metrics
The smartest way to rate Valorant performances
**Metrics** is a **weights-based performance system** designed specifically for *Valorant*.
> It evaluates your impact differently based on your **agent's role**—so playing **Jett** won't be judged the same way
> as **Omen**.
You get **custom-tailored ratings** that reflect both your role and your priorities in the match.
## Why use it ?
Not every role should be measured the same way.
| Role | Focus |
| ------------------------------ | ----------------------------------------------- |
| **Duelist** | Entry, frags and clutch potential |
| **Sentinel** | Utility use, area control and team support |
| **Controller** & **Initiator** | Map control, setup plays and enabling teammates |
## Statistics you can weight
* `HS`
* `ADR`
* `KAST`
* `KDA`
* `Kills`
* `Deaths`
* `Assists`
* `FK`
* `FD`
* `ACS`
* `Trades`
* `TD`
Descriptions are available [here](/core/statistics-meaning).
## Available presets
* `Global`
* `Duelist` (role)
* `Sentinel` (role)
* `Controller` (role)
* `Initiator` (role)
## Usage
You can change weights at any time during your journey as the component is always displayed at the bottom left.
## Where do I see Metrics scores ?
Metrics scores are shown **per match** and **averaged across matches or players** for deeper insights.
Depending on the pages, we could use **the Global** or **role** preset.
Please refer to the documentation.
Whenever a Metrics score is displayed, we precise the preset in use.
***
Metrics helps you understand **how well you're playing** in the context that matters most: your role.
# Mobile access
Source: https://docs.qiton.app/core/mobile-access
Access Qiton from your pocket
Qiton has been designed with accessibility in mind.
Since coaches and players are often on the move we provide a mobile application available on all platforms using PWA.
This way, you can access your precious data and statistics anytime, anywhere.
Here is how to set it up with iOS.
## Prerequisites
* An account
## Steps
Begin by retrieving your phone and opening [qiton.app](https://qiton.app).
Now tap on the share icon located at the bottom of the screen.
Then **Add to Home Screen** button.
Then **Add** button.
Qiton should be available on your home screen, and you can open it.
Log in, and you will now have access to your data.
*Please note that the steps described may slightly differ on other platforms like Android.*
# Matches
Source: https://docs.qiton.app/core/player/history/matches
Latest matches involving the selected player
By selecting a specific player, you can view a list of the last 10 matches he played in.
## Prerequisites
* An active account ([learn more](/get-started/setup))
* You have to select a player beforehand ([learn more](/core/player/root))
## Steps
Navigate to the **History** tab.
## Preview
# Agents
Source: https://docs.qiton.app/core/player/insights/agents
The truth
Sometimes, global statistics about a player may not be entirely accurate because he played multiple agents in Scrims
for testing purposes, but not in Officials.
That's why we provide statistics per agent.
## Prerequisites
* An active account ([learn more](/get-started/setup))
* You have to select a player beforehand ([learn more](/core/player/root))
## Steps
Navigate to the **Insights** tab.
## Preview
## Available statistics
* `WR`
* `ACS`
* `HS`
* `ADR`
* `KAST`
* `KDA`
* `K/R`
* `D/R`
* `A/R`
* `FK/R`
* `FD/R`
* `T/R`
* `TD`
Descriptions are available [here](/core/statistics-meaning).
## Available filters
* `Dates`
* `Tournaments`
* `Scrims`
* `Officials`
* `Maps`
Modify the scope of the provided statistics based on the following situations.
* `Attack & defense`
* `Attack`
* `Defense`
# Agents pool
Source: https://docs.qiton.app/core/player/insights/agents-pool
Drowning in the data?
Get a clear vision about the favorite agents of the selected player and how well they perform with each of them based
on your experience.
## Prerequisites
* An active account ([learn more](/get-started/setup))
* You have to select a player beforehand ([learn more](/core/player/root))
## Steps
Navigate to the **Insights** tab.
## Preview
## Available statistics
* `Metrics per agent`
* `How many times the player picked each agent`
Descriptions are available [here](/core/statistics-meaning).
## Available filters
* `Dates`
* `Tournaments`
* `Scrims`
* `Officials`
* `Maps`
Modify the scope of the provided statistics based on the following situations.
* `Attack & defense`
* `Attack`
* `Defense`
## Metrics
Each Metrics score displayed on this page is calculated through the following steps.
1. For each sub-match where **the selected agent** has been played by **the selected player**, we calculate a Metrics
score by considering **the role's preset** and **the player's statistics**.
2. We then calculate the final score by taking an **average** of all these scores.
Learn more [here](/core/metrics).
# Clutches
Source: https://docs.qiton.app/core/player/insights/clutches
You're the best!
A clutch is when the last player alive wins the round, often when the odds of winning are lower.
## Prerequisites
* An active account ([learn more](/get-started/setup))
* You have to select a player beforehand ([learn more](/core/player/root))
## Steps
Navigate to the **Insights** tab.
## Preview
## Available statistics
* `Total wins & losses in 1v1 situations`
* `Total wins & losses in 1v2 situations`
* `Total wins & losses in 1v3 situations`
* `Total wins & losses in 1v4 situations`
* `Total wins & losses in 1v5 situations`
## Available filters
* `Dates`
* `Tournaments`
* `Scrims`
* `Officials`
* `Maps`
Modify the scope of the provided statistics based on the following situations.
* `Attack & defense`
* `Attack`
* `Defense`
# Maps
Source: https://docs.qiton.app/core/player/insights/maps
Your favorite map
## Prerequisites
* An active account ([learn more](/get-started/setup))
* You have to select a player beforehand ([learn more](/core/player/root))
## Steps
Navigate to the **Insights** tab.
## Preview
## Available statistics
* `Wins percentage per map`
## Available filters
* `Dates`
* `Tournaments`
* `Scrims`
* `Officials`
* `Maps`
Modify the scope of the provided statistics based on the following situations.
* `Attack & defense`
* `Attack`
* `Defense`
# Accuracy
Source: https://docs.qiton.app/core/player/overview/accuracy
Right in the target
In Valorant like many other video games, aim is paramount and frequently determines your level.
## Prerequisites
* An active account ([learn more](/get-started/setup))
* You have to select a player beforehand ([learn more](/core/player/root))
## Steps
Navigate to the **Overview** tab.
## Preview
## Available statistics
* `Total & average hits in head`
* `Total & average hits in body`
* `Total & average hits in legs`
## Available filters
* `Dates`
* `Tournaments`
* `Scrims`
* `Officials`
* `Maps`
Modify the scope of the provided statistics based on the following situations.
* `Attack & defense`
* `Attack`
* `Defense`
# Performances
Source: https://docs.qiton.app/core/player/overview/performances
Recent performances
This chart empowers the Metrics feature by providing the latest scores for the selected player.
Each bar represents a single match.
## Prerequisites
* An active account ([learn more](/get-started/setup))
* You have to select a player beforehand ([learn more](/core/player/root))
## Steps
Navigate to the **Overview** tab.
## Preview
## Available statistics
* `Metrics per match`
Descriptions are available [here](/core/statistics-meaning).
## Available filters
* `Dates`
* `Tournaments`
* `Scrims`
* `Officials`
* `Maps`
Modify the scope of the provided statistics based on the following situations.
* `Attack & defense`
* `Attack`
* `Defense`
## Metrics
Each Metrics score displayed on this page is calculated through the following steps.
1. For each sub-match linked to **the selected match**, we calculate a Metrics score by considering **the role's
preset** and **the player's statistics**.
2. We then calculate the final score by taking a **weighted average** of all these scores.
Learn more [here](/core/metrics).
# Statistics
Source: https://docs.qiton.app/core/player/overview/statistics
Global indicators
## Prerequisites
* An active account ([learn more](/get-started/setup))
* You have to select a player beforehand ([learn more](/core/player/root))
## Steps
Navigate to the **Overview** tab.
## Preview
## Available statistics
* `ACS`
* `HS`
* `ADR`
* `KAST`
* `KDA`
* `K/R`
* `D/R`
* `A/R`
* `FK/R`
* `FD/R`
* `T/R`
* `TD`
Descriptions are available [here](/core/statistics-meaning).
## Available filters
* `Dates`
* `Tournaments`
* `Scrims`
* `Officials`
* `Maps`
Modify the scope of the provided statistics based on the following situations.
* `Attack & defense`
* `Attack`
* `Defense`
# View players
Source: https://docs.qiton.app/core/player/root
Players comparison
Rank and compare any player based on any available statistic.
## Prerequisites
* An active account ([learn more](/get-started/setup))
## Steps
Start by going to the players page at [qiton.app/players](https://qiton.app/players).
You will find all players detected by our system.
## Preview
## Available statistics
* `Metrics`
* `Rounds`
* `ACS`
* `KDA`
* `TD`
* `ADR`
* `HS%`
* `KAST%`
* `K/R`
* `D/R`
* `A/R`
* `FK/R`
* `FD/R`
* `T/R`
* `TFK/TFD`
Descriptions are available [here](/core/statistics-meaning).
## Available filters
* `Index`
* `Minimum rounds`
* `Player's name`
* `Officials`
* `Scrims`
* `Dates`
* `Maps`
* `Tournaments`
* `Agents`
* `Teams`
Modify the scope of the provided statistics based on the following situations.
* `Attack & defense`
* `Attack`
* `Defense`
## Metrics
Each Metrics score displayed on this page is calculated through the following steps.
1. We calculate a Metrics score by considering **the Global preset** and the average statistics of **the selected
player**.
Learn more [here](/core/metrics).
# Skills
Source: https://docs.qiton.app/core/player/skills/skills
All records in one place
We gather all the available statistics about the selected player and make them available in a tree graph.
## Prerequisites
* An active account ([learn more](/get-started/setup))
* You have to select a player beforehand ([learn more](/core/player/root))
## Steps
Navigate to the **Skills** tab.
## Preview
## Available statistics
All data we have about the selected player will be displayed here.
Descriptions are available [here](/core/statistics-meaning).
## Available filters
* `Dates`
* `Tournaments`
* `Scrims`
* `Officials`
* `Maps`
Modify the scope of the provided statistics based on the following situations.
* `Attack & defense`
* `Attack`
* `Defense`
# Summary
Source: https://docs.qiton.app/core/player/summary
Selected player
We provide access to the player summary, including his or her name, team and role.
Additionally, we compute several metrics scores for each role to analyze their impact.
## Prerequisites
* An active account ([learn more](/get-started/setup))
* You have to select a player beforehand ([learn more](/core/player/root))
## Preview
*Random values.*
## Available statistics
* `Metrics with Global preset`
* `Metrics with Duelist preset`
* `Metrics with Sentinel preset`
* `Metrics with Controller preset`
* `Metrics with Initiator preset`
Descriptions are available [here](/core/statistics-meaning).
## Metrics
Each Metrics score displayed on this page is calculated through the following steps.
1. We calculate a Metrics score by considering **the selected preset** and the average statistics of **the selected
player**.
Learn more [here](/core/metrics).
# Search bar
Source: https://docs.qiton.app/core/search-bar
An easy way to perform global searches
This search module is always available, like the Metrics one, during your journey.
Its purpose is to help you find a resource quickly.
## Prerequisites
* An active account ([learn more](/get-started/setup))
## Steps
To open the module, click on the search bar located in the top left corner of your screen.
## Preview
## Available filters
* `Player's name`
* `Team name`
* `Map name`
# Statistics meaning
Source: https://docs.qiton.app/core/statistics-meaning
Our dictionary
You will find various terms related to statistics across all the application.
This page provides a comprehensive list of abbreviations and their corresponding descriptions.
## Basics
Learn more [here](/core/metrics).
Kills represents the number of opponents a player has eliminated.
**A higher value generally indicates better performance.**
Deaths refers to the number of times a player is eliminated during a match.
**A lower value generally indicates better performance.**
Assists stands for assistance in a kill.
An assist is recorded when a player contributes to the elimination of an opponent, usually by dealing damage or
applying a debuff, but does not land the final blow.
**A higher value generally indicates better performance.**
Trades occur when a teammate avenges a player's death by killing the opponent who eliminated them within 3
seconds.
## Deaths
FD stands for First Death.
It tracks how often a player is the first to die in a round.
**A lower value generally indicates better performance.**
TD stands for Trade Death, a ratio refers to the balance between successfully trading kills with teammates and
the number of times a player dies.
Between 0 and 1. **A higher value generally indicates better performance.**
## Situations
This metric represents the percentage of rounds won in 4v5 situations.
Between 0 and 100. **A higher value generally indicates better performance.**
This metric represents the percentage of rounds won in 5v4 situations.
Between 0 and 100. **A higher value generally indicates better performance.**
## Winrates
Winrate, expressed as a percentage, represents the proportion of matches won by a player or team out of the
total number of matches played.
Between 0 and 100. **A higher value generally indicates better performance.**
This metric represents the percentage of pistol rounds won.
Between 0 and 100. **A higher value generally indicates better performance.**
This metric represents the percentage of rounds won by a player when using his or her ultimate.
Between 0 and 100. **A higher value generally indicates better performance.**
## Per round
K/R stands for Kills per Round.
This statistic measures the average number of kills a player gets each round.
**A higher value generally indicates better performance.**
D/R stands for Deaths per Round.
It tracks the average number of times a player dies per round.
**A lower value generally indicates better performance.**
A/R stands for Assists per Round.
This stat reflects the average number of assists a player provides each round.
**A higher value generally indicates better performance.**
FK/R stands for First Kills per Round.
It measures how often a player secures the first kill in a round.
Between 0 and 1. **A higher value generally indicates better performance.**
FD/R stands for First Deaths per Round.
This shows how often a player is the first to die in a round.
Between 0 and 1. **A lower value generally indicates better performance.**
T/R stands for Trades per Round, indicating how frequently a player is traded.
Orb/R stands for ORBs per Round.
This value gives you how often a player captures ORBs.
**A higher value generally indicates better performance.**
Ult/R stands for Ultimates per Round.
This value gives you how often a player uses his or her ultimate.
**A higher value generally indicates better performance.**
## Others
ACS stands for Average Combat Score.
The ACS is calculated based on various factors, including kills, deaths, assists and the impact of abilities
used during the game.
**A higher value generally indicates better performance.**
KDA stands for Kills Deaths Assists.
The KDA ratio is calculated by adding kills and assists, then dividing by the number of deaths.
**A higher value generally indicates better performance.**
ADR stands for Average Damage per Round.
It represents the average amount of damage a player deals each round.
**A higher value generally indicates better performance.**
HS stands for Headshot Percentage.
It indicates the percentage of kills made with headshots.
Between 0 and 100. **A higher value generally indicates better accuracy.**
KAST stands for Kill Assist Survived Traded.
The percentage of a player achieving at least one kill or one assist or one survival or one trade.
Between 0 and 100. **A higher value generally indicates better performance.**
FK stands for First Kill.
This metric counts how often a player secures the first kill in a round.
**A higher value generally indicates better performance.**
# Economic performance
Source: https://docs.qiton.app/core/team/economy/economic-performance
“Sell me this pen.”
Let's see which team manages its economy well and which doesn't.
## Prerequisites
* An active account ([learn more](/get-started/setup))
* You have to select a team beforehand ([learn more](/core/team/root))
## Steps
Navigate to the **Economy** tab.
## Preview
## Available statistics
* `Winrate in this head-to-head scenario (here force buys vs. other scenarios)`
* `Economic damage (% of loadout value lost by enemy thanks to your performance)`
* `Economic loss (% of loadout value you lost during this round)`
* `Ultimates wasted for both your team and enemy team`
## Available filters
* `Scenarios` (pistols, ecos, one man army, half buy, force buy or full buy)
* `Dates`
* `Tournaments`
* `Scrims`
* `Officials`
* `Maps`
Modify the scope of the provided statistics based on the following situations.
* `Attack & defense`
* `Attack`
* `Defense`
# Preferred loadout
Source: https://docs.qiton.app/core/team/economy/preferred-loadout
Master your team's arsenal choices
Let's explore the preferred weapons among players.
## Prerequisites
* An active account ([learn more](/get-started/setup))
* You have to select a team beforehand ([learn more](/core/team/root))
## Steps
Navigate to the **Economy** tab.
## Preview
## Available statistics
* `Spending on spells, weapons and shield`
* `Preferred weapon`
* `Preferred secondary weapon`
## Available filters
* `Scenarios` (pistols, ecos, one man army, half buy, force buy or full buy)
* `Dates`
* `Tournaments`
* `Scrims`
* `Officials`
* `Maps`
Modify the scope of the provided statistics based on the following situations.
* `Attack & defense`
* `Attack`
* `Defense`
# Round details
Source: https://docs.qiton.app/core/team/economy/round-details
Analyze every round that matters
Access to round data filtered by the team and the economic situation.
## Prerequisites
* An active account ([learn more](/get-started/setup))
* You have to select a team beforehand ([learn more](/core/team/root))
## Steps
Navigate to the **Economy** tab.
## Preview
## Available statistics
* `Plant rate`
* `Defuse rate`
* `Average ORBs captured`
## Available filters
* `Scenarios` (pistols, ecos, one man army, half buy, force buy or full buy)
* `Dates`
* `Tournaments`
* `Scrims`
* `Officials`
* `Maps`
Modify the scope of the provided statistics based on the following situations.
* `Attack & defense`
* `Attack`
* `Defense`
# Matches
Source: https://docs.qiton.app/core/team/history/matches
Latest matches involving the selected team
By selecting a specific team, you can view a list of its last 10 matches.
## Prerequisites
* An active account ([learn more](/get-started/setup))
* You have to select a team beforehand ([learn more](/core/team/root))
## Steps
Navigate to the **History** tab.
## Preview
# Attack speed
Source: https://docs.qiton.app/core/team/insights/attack-speed
Which is the fatest one?
Our attack speed chart allows you to analyze how and when team members plant the spike during a round.
## Prerequisites
* An active account ([learn more](/get-started/setup))
* You have to select a team beforehand ([learn more](/core/team/root))
## Steps
Navigate to the **Insights** tab.
## Preview
## Available statistics
* `Total pre-plant kills each 5 seconds`
* `Total plants each 5 seconds`
## Available filters
* `Dates`
* `Tournaments`
* `Scrims`
* `Officials`
* `Maps`
# Maps
Source: https://docs.qiton.app/core/team/insights/maps
Your favorite maps
Determine which maps your team performs better on.
## Prerequisites
* An active account ([learn more](/get-started/setup))
* You have to select a team beforehand ([learn more](/core/team/root))
## Steps
Navigate to the **Insights** tab.
## Preview
## Available statistics
* `Wins percentage per map`
* `Picks percentage per map`
## Available filters
* `Dates`
* `Tournaments`
* `Scrims`
* `Officials`
* `Maps`
Modify the scope of the provided statistics based on the following situations.
* `Attack & defense`
* `Attack`
* `Defense`
# Conversions
Source: https://docs.qiton.app/core/team/insights/situational-performances
Also called situational performances
These charts illustrate your winrates in various scenarios.
## Prerequisites
* An active account ([learn more](/get-started/setup))
* You have to select a team beforehand ([learn more](/core/team/root))
## Steps
Navigate to the **Insights** tab.
## Preview
## Available statistics
* `Total wins & losses in advantageous situations`
* `Total wins & losses in disadvantageous situations`
* `Total wins & losses in equal situations`
## Available filters
* `Dates`
* `Tournaments`
* `Scrims`
* `Officials`
* `Maps`
Modify the scope of the provided statistics based on the following situations.
* `Attack & defense`
* `Attack`
* `Defense`
# Win conditions
Source: https://docs.qiton.app/core/team/insights/win-conditions
How to win?
Identify the factors that determine your success or failure.
## Prerequisites
* An active account ([learn more](/get-started/setup))
* You have to select a team beforehand ([learn more](/core/team/root))
## Steps
Navigate to the **Insights** tab.
## Preview
## Available statistics
First chart:
* `Total attack losses: Defuse`
* `Total attack wins: Bomb`
* `Total attack wins: Kills (post-plant)`
* `Total attack wins & losses: Kills (pre-plant)`
* `Total attack losses: Time`
Second chart:
* `Total defense wins: Defuse`
* `Total defense losses: Bomb`
* `Total defense losses: Kills (post-plant)`
* `Total defense wins & losses: Kills (pre-plant)`
* `Total defense wins: Time`
## Available filters
* `Dates`
* `Tournaments`
* `Scrims`
* `Officials`
* `Maps`
# Performances
Source: https://docs.qiton.app/core/team/overview/performances
Recent performances
This chart empowers the Metrics feature by providing the latest scores for the selected team.
Each bar represents a single match.
## Prerequisites
* An active account ([learn more](/get-started/setup))
* You have to select a team beforehand ([learn more](/core/team/root))
## Steps
Navigate to the **Team** tab.
## Preview
## Available statistics
* `Metrics per match`
Descriptions are available [here](/core/statistics-meaning).
## Available filters
* `Dates`
* `Tournaments`
* `Scrims`
* `Officials`
* `Maps`
Modify the scope of the provided statistics based on the following situations.
* `Attack & defense`
* `Attack`
* `Defense`
## Metrics
Each Metrics score displayed on this page is calculated through the following steps.
1. We calculate a Metrics score by considering **the Global preset** and the average players' statistics composing
**the selected team** during **the selected match**.
Learn more [here](/core/metrics).
# Players
Source: https://docs.qiton.app/core/team/overview/players
Members
Retrieve all players who have been included in the selected team.
## Prerequisites
* An active account ([learn more](/get-started/setup))
* You have to select a team beforehand ([learn more](/core/team/root))
## Steps
Navigate to the **Team** tab.
## Preview
## Available statistics
* `Metrics`
* `ACS`
* `HS`
* `ADR`
* `KAST`
* `KDA`
* `K/R`
* `D/R`
* `A/R`
* `FK/R`
* `FD/R`
* `T/R`
* `TD`
Descriptions are available [here](/core/statistics-meaning).
## Available filters
* `Dates`
* `Tournaments`
* `Scrims`
* `Officials`
* `Maps`
Modify the scope of the provided statistics based on the following situations.
* `Attack & defense`
* `Attack`
* `Defense`
## Metrics
Each Metrics score displayed on this page is calculated through the following steps.
1. We calculate a Metrics score by considering **the primary role's preset** and **the statistics** of
**the selected player**.
Learn more [here](/core/metrics).
# Results
Source: https://docs.qiton.app/core/team/overview/results
The latest news
This component provides another way to view the latest matches involving the selected team.
Clicking on any match will automatically redirect you to the corresponding match page.
## Prerequisites
* An active account ([learn more](/get-started/setup))
* You have to select a team beforehand ([learn more](/core/team/root))
## Steps
Navigate to the **Team** tab.
## Preview
# Statistics
Source: https://docs.qiton.app/core/team/overview/statistics
Stat's the spirit!
These statistics are indirectly derived from the players who make up the chosen team.
## Prerequisites
* An active account ([learn more](/get-started/setup))
* You have to select a team beforehand ([learn more](/core/team/root))
## Steps
Navigate to the **Team** tab.
## Preview
## Available statistics
* `ACS`
* `HS`
* `ADR`
* `KAST`
* `KDA`
* `K/R`
* `D/R`
* `A/R`
* `FK/R`
* `FD/R`
* `T/R`
* `TD`
Descriptions are available [here](/core/statistics-meaning).
## Available filters
* `Dates`
* `Tournaments`
* `Scrims`
* `Officials`
* `Maps`
Modify the scope of the provided statistics based on the following situations.
* `Attack & defense`
* `Attack`
* `Defense`
# View teams
Source: https://docs.qiton.app/core/team/root
Teams comparison
This comprehensive list presents crucial statistics about all teams, making it easy to compare them with our filters.
## Prerequisites
* An active account ([learn more](/get-started/setup))
## Steps
Start by going to the teams page at [qiton.app/teams](https://qiton.app/teams).
You will find all teams detected by our system.
## Preview
## Available statistics
* `Metrics`
* `Rounds`
* `ACS`
* `KDA`
* `T/D`
* `ADR`
* `HS%`
* `KAST%`
* `K/R`
* `D/R`
* `A/R`
* `FK/R`
* `FD/R`
* `T/R`
* `Pistol WR%`
* `5v4%`
* `4v5%`
* `Orb/R`
* `Ult/R`
* `Ult WR%`
Descriptions are available [here](/core/statistics-meaning).
## Available filters
* `Index`
* `Minimum rounds`
* `Team name`
* `Officials`
* `Scrims`
* `Dates`
* `Maps`
* `Tournaments`
Modify the scope of the provided statistics based on the following situations.
* `Attack & defense`
* `Attack`
* `Defense`
## Metrics
Each Metrics score displayed on this page is calculated through the following steps.
1. We calculate a Metrics score by considering **the Global preset** and the average players' statistics composing
**the selected team**.
Learn more [here](/core/metrics).
# Summary
Source: https://docs.qiton.app/core/team/summary
Selected team
*The voice has been generated using AI.*
Welcome to our new Team feature page! Enjoy this short video.
About our summary component, it displays the team name and the most played tournament.
## Prerequisites
* An active account ([learn more](/get-started/setup))
* You have to select a team beforehand ([learn more](/core/team/root))
## Preview
## Available statistics
* `WR`
* `Metrics`
Descriptions are available [here](/core/statistics-meaning).
## Metrics
Each Metrics score displayed on this page is calculated through the following steps.
1. For each player linked to **the selected team**, we calculate a Metrics score by considering **his primary role's
preset** and **his statistics**.
2. We then calculate the final score by taking an **average** of all these scores.
Learn more [here](/core/metrics).
# Import rate
Source: https://docs.qiton.app/get-started/import-rate
See how many matches are imported
When we say "matches", we mean both Officials and Scrims.
## Prerequisites
* An active account ([learn more](/get-started/setup))
## Success rate
Our system is designed to import your last 100 matches from GRID.GG every 30 minutes.
Sometimes errors can occur due to various reasons.
That's why we have a settings section to show you how many matches were successfully imported.
Please go to the settings page [here](https://qiton.app/settings).
You will see some statistics like below.
## Why my success rate is low ?
Usually it means that our system is currently processing your matches.
Please wait a few hours and refresh the page.
If the success rate is still low, please [contact us](/miscellaneous/support).
# Set up your account
Source: https://docs.qiton.app/get-started/setup
Mandatory steps to use Qiton
Our services operate by retrieving raw data from our provider, GRID.GG.
This page provides a detailed step-by-step guide to help you link your Qiton account to the GRID.GG account.
## Prerequisites
* An account ([disclaimer](/troubleshooting/register))
* A token provided by GRID.GG
## Steps
Start by logging in to your account at [qiton.app/login](https://qiton.app/login).
Then go to the settings page.
You should be able to see the token field.
Paste your secret and save.
Please note that the Scrims import is enabled by default, you can disable it if you want.
Congratulations!
You are now ready to use Qiton 🥳.
You will see your Scrims and Officials following the next 30 minutes.
In case of failure please check your token validity and try again.
## Tips
We are currently only able to import Scrims played on the **Tournaments server**.
If you want to analyze your private matches with Qiton, please use it.
Qiton is a new platform, so feel free to share your feedback with us [here](/miscellaneous/support).
# Wording
Source: https://docs.qiton.app/get-started/wording
Let's make sure we're on the same page
A match contains one or several confrontations (sub-matches) between two teams. Also called a series.
An official is a public match that is visible to everyone.
A scrim is a private training match between specific teams, which are only visible to the participating teams.
A sub-match is composed of rounds and linked to a match, which can be an official or a scrim.
# Assets
Source: https://docs.qiton.app/miscellaneous/assets
Download our logos and wallpapers
At Qiton, we prioritize user interface and experience by creating visually appealing assets for our customers.
Below you will find some assets that you can download and use for free.
## Logos
### Classic
### Light
### Dark
## Wallpapers
### Purple
### Mint
### Gold
## Disclaimer
These assets are the intellectual property of Qiton.
We hereby reclaim the right to remove them from your support without any explanation.
# Legal
Source: https://docs.qiton.app/miscellaneous/legal
Find legal information and resources
## Legal notice
The website [https://qiton.app](https://qiton.app) (hereinafter "the Site") is published by:
* Owner: `Mathéo GRAIL`
* SIRET: `97752302600028`
* Location: `France`
* Email: `matheo@qiton.app`
* Hosting Provider: `Hetzner`
## Acceptance of terms
By accessing and using the Site, you agree to be bound by these Terms of Service.
If you do not agree with these terms, please do not use the Site.
## Purpose of the site
[Qiton introduction](/quickstart).
## Access to the site
The Site is accessible 24/7, except in cases of force majeure, scheduled maintenance, or unforeseen technical issues.
The owner cannot be held responsible for any interruption in service.
## Intellectual property
All elements of the Site (content, logos, software, text, images, etc.) are the exclusive property of Mathéo GRAIL or
licensed appropriately.
Any reproduction, representation, modification, or exploitation of the content, in whole or in part, without prior
written consent, is strictly prohibited.
## User responsibilities
Users agree not to:
* Use the Site for any unlawful or harmful purpose.
* Disrupt or interfere with the functionality or security of the Site.
* Attempt to gain unauthorized access to any part of the Site or its systems.
## Personal data & privacy
The Site may collect personal data in accordance with the General Data Protection Regulation
(EU Regulation 2016/679, "GDPR").
For more details, please consult our [Privacy Policy](/miscellaneous/privacy).
## Cookies
The Site may use cookies to enhance user experience and gather analytics.
By using the Site, you consent to the use of cookies.
You may disable cookies in your browser settings.
## Third-party services
The Site may contain links to third-party websites or services.
Mathéo GRAIL has no control over and assumes no responsibility for the content, privacy policies, or practices of any
third-party sites or services.
## Limitation of liability
The Site is provided "as is" and "as available."
Mathéo GRAIL disclaims all warranties, expressed or implied and shall not be liable for any damages arising out of
or in connection with the use of the Site.
## Changes to the terms
Mathéo GRAIL reserves the right to modify these Terms of Service at any time.
Users are encouraged to regularly consult this page to stay informed of any updates.
## Governing law and jurisdiction
These Terms are governed by and construed in accordance with the laws of France.
Any disputes arising under or in connection with these Terms shall be subject to the exclusive jurisdiction of the
French courts.
# Pricing
Source: https://docs.qiton.app/miscellaneous/pricing
Explore our available options
Qiton offers 3 different plans to meet your specific needs.
## Subscriptions
### Core
This plan includes:
* All existing features (except **Axiom**)
* Up to **1000** Officials and **1000** Scrims stored
### VCT
This plan includes:
* All existing and upcoming features
* Up to **2500** Officials and **2500** Scrims stored
* Special **Axiom** feature
### Champions
This plan includes:
* All existing and upcoming features
* Up to **5000** Officials and **5000** Scrims stored
* Special **Axiom** feature
* Custom development
## Getting started
To pay or manage your subscriptions, please go to [qiton.app/pricing](https://qiton.app/pricing).
All prices are displayed in dollars, excluding taxes as they vary based on your location.
# Privacy
Source: https://docs.qiton.app/miscellaneous/privacy
Your data deserve to be handled carefully
We believe that privacy is a fundamental human right.
We are committed to protecting the privacy of our users.
## Policy
We do not and will never sell, license, sublicense or share any of the data submitted directly or indirectly by our
users with any person or entity.
## Design
Each user has a private database where Scrims and Officials will be stored.
This decreases the risk of data leaks (misuse of SQL queries).
# Releases
Source: https://docs.qiton.app/miscellaneous/releases
New updates and improvements
Qiton is introducing its first AI-powered feature, which allows coaches to find similar rounds in one click.
Learn more [here](/core/match/replay/similar-rounds).
New `Distance traveled winrate` component released.
Learn more [here](/core/map/overview/distance-traveled-winrate).
We are very proud to announce that Qiton has won the 2026 Epitech Experience.
This is proof of what we have achieved over the past two years.
The €5,000 award will be invested into the Qiton company.
Thank you guys, it means a lot to us.
Qiton is officially deemed stable and ready for use.
Thank you for following our journey!
Axiom is finally here.
Our most advanced feature.
Designed for pros.
Learn more [here](/core/axiom).
Very advanced filters have been added to the [Minimap](/core/map/heatmaps/minimap).
The Team economy feature is now fully operational and deployed.
Thank you for using Qiton.
New landing page about the core Qiton features.
Available at [qiton.app/features](https://qiton.app/features).
During #VALORANTChampions we had the opportunity to work with some of the best teams in the world and see them push
Qiton to its limits.
That's why we are making a huge update to teams statistics related to economy.
Learn more [here](/core/team/economy/economic-performance).
New [economy chart](/core/match/economy) available for sub-matches.
You can now [download](/miscellaneous/assets) our assets.
New documentation page explaining how pricing works.
Learn more [here](/miscellaneous/pricing).
A new Dashboard page has been created, featuring personalized content about your team.
Learn more [here](/core/dashboard).
New `Pistol WR%`, `5v4%`, `4v5%`, `Orb/R`, `Ult/R` and `Ult WR%` statistics available on the Teams page
[qiton.app/teams](https://qiton.app/teams).
All Map features have been developed and are available for customers.
We are continuing our work on the Map core feature.
New components have been released, check them out [here](/core/map/root).
Today is a **big day** for **Qiton**.
We are letting in a very very limited amount of teams in on our development process to build the future of Valorant
data.
Want to join our private beta ? [Register to the waiting list here](https:///qiton.app) and we'll reach out to you.
Our [video](/core/team/summary) demonstrates how the new **Team** feature allows you to analyze a team globally.
The [teams list](/core/team/root) page has been reworked.
You can now, like the players list, compare any teams.
We'll start a **very private beta** soon.
If you want to be one of the first teams in the world to try out Qiton, send your email [here](https://qiton.app)
and we'll get back to you if we believe you are a good candidate.
The **Radar** feature is now available, enabling you [to compare](/core/player/root) players based on their
statistics.
We're very proud to announce that we delivered our first version to G2 Esports. Thank you for your trust.
# Security
Source: https://docs.qiton.app/miscellaneous/security
How to report security vulnerabilities?
We have made available our security policy at [qiton.app/.well-known/security.txt](https://qiton.app/.well-known/security.txt).
This file contains information on how to report security vulnerabilities to us.
You can also [contact us](/miscellaneous/support) directly.
## PGP public key
We recommend to encrypt your message with our PGP public key.
This ensures that only the intended recipient can read the message.
PGP encryption may be tricky to use if you are not familiar with it.
A pretty good guide on how to use PGP is available [here](https://web.pa.msu.edu/reference/pgpdoc1.html).
```
-----BEGIN PGP PUBLIC KEY BLOCK-----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=UL5m
-----END PGP PUBLIC KEY BLOCK-----
```
## Bug bounty
We do not offer a bug bounty program.
Thank you for keeping Qiton secure.
# Socials
Source: https://docs.qiton.app/miscellaneous/socials
Our communication channels
## Socials network
Qiton shares news across four platforms.
We strive to maintain consistency and publish frequently.
*[Downtimes will not be communicated on these channels](/troubleshooting/status).*
### Twitter
Our first channel is Twitter [x.com/qiton\_app](https://x.com/qiton_app).
### Instagram
Our second channel is Instagram [instagram.com/qiton\_app](https://instagram.com/qiton_app).
### Bluesky
Our third channel is Bluesky [bsky.app/profile/qiton-app.bsky.social](https://bsky.app/profile/qiton-app.bsky.social).
### LinkedIn
Our fourth channel is LinkedIn [linkedin.com/company/qiton](https://linkedin.com/company/qiton).
## Newsletter
We recently launched a newsletter for our users.
We publish an average of one news message every month.
Please visit [qiton.app](https://qiton.app) to continue.
*You can unsubscribe anytime. Each email includes a footer with instructions to unsubscribe.*
# Support
Source: https://docs.qiton.app/miscellaneous/support
We are here to help you
While we can't guarantee an exact response time, we typically reply within 24 hours.
## Email channel
Email us for any questions or feedback at [support@qiton.app](mailto:support@qiton.app).
## Cal channel
Set up a quick call with us at [cal.com/qiton/demo](https://cal.com/qiton/demo).
# Team
Source: https://docs.qiton.app/miscellaneous/team
Nice to meet you
4 people. One goal.
## Members
| Name | Scopes | Email | External link |
| --------------------- | -------------------------- | ----------------------------------------------- | ----------------------------------------------------------------------- |
| Axel Bard de Coutance | Backend developer | [axel@qiton.app](mailto:axel@qiton.app) | [LinkedIn](https://www.linkedin.com/in/axel-bard-de-coutance-a0a38722a) |
| Grégoire Biganzoli | Frontend developer & UI/UX | [gregoire@qiton.app](mailto:gregoire@qiton.app) | [LinkedIn](https://www.linkedin.com/in/gregoirebgz) |
| Thobias Bonnard | Backend developer | [thobias@qiton.app](mailto:thobias@qiton.app) | [LinkedIn](https://www.linkedin.com/in/thobias-bonnard-555155242) |
| Mathéo Grail | Backend developer & DevOps | [matheo@qiton.app](mailto:matheo@qiton.app) | [https://matheograil.info](https://matheograil.info) |
# Building on the GRID
Source: https://docs.qiton.app/quickstart
Understand the theory behind building on the GRID
Hello and welcome to the Qiton documentation.
Here you'll find more information about our project as we strive to build things as transparently as possible.
## Why we started Qiton ?
> "Start winning with data that works."
Esports teams are drowning in massive, complex data files that are tough to process and harder to use.
With tight budgets and limited access to developers, organizations can't unlock the full potential of their data.
That's where we come in.
Our mission is straightforward: make esports data accessible, actionable and beautiful.
For coaches, managers and players alike.
With our fast, intuitive and powerful web platform, we transform overwhelming raw data into clear insights that fuel
smarter decisions, sharper strategies and stronger performances.
The future of esports performance starts here.
## Endorsed by G2 Esports
We're proud to partner with G2 Esports, one of the world's leading organizations, to shape the future of data tools in
competitive gaming.
Their feedback and success prove that the right insights can make the difference between competing and winning.
Just last month, G2 raised a trophy as the best team in America.
## Supported games
We are focusing our work on Valorant at the moment.
## Latest release
Qiton **v2.2.0** has been released recently. Check it out [here](/miscellaneous/releases#v2-2-0).
# Known issues
Source: https://docs.qiton.app/troubleshooting/known-issues
We can't always be perfect
Since Qiton is still in its early stages we are aware of some issues and limitations that we have.
## Total matches limit
Stored matches take a lot of space.
We are currently working on a limit per account which could be increased by contacting us.
By default, the limit is set to 50 matches per type per account (for example, 50 means 50 Officials and 50 Scrims at the
same time).
Obviously the oldest matches will be deleted first.
You can go to the settings page [here](https://qiton.app/settings) to be aware of your current plan.
# Unable to register
Source: https://docs.qiton.app/troubleshooting/register
Registrations are voluntarily disabled
The sign-up form is intentionally disabled because currently we are creating accounts manually to ensure best services
for our customers.
Feel free to [contact us](/miscellaneous/pricing#getting-started) if you would like to test or purchase a specific
subscription, and we will get back to you as soon as possible.
Don't forget that you need a GRID.GG active account to use Qiton.
# Status page
Source: https://docs.qiton.app/troubleshooting/status
Qiton is always up, except for when it's not
You could experience some latencies everyday at 3:00AM (UTC+0) due to the daily backup process.
Should not take more than 5 minutes.
## Monitoring
We use automated tools to monitor the status of our services.
You can check it at any time by visiting [status.qiton.app](https://status.qiton.app).
### Marketing
All static content like videos, images, CSS, JS and HTML resources.
These resources should never be down as we are using load balancers.
So by loading [qiton.app](https://qiton.app), you are accessing the **Marketing** part.
### Dashboard
Very similar to the **Marketing** part, except that it applies to all dynamic content.
So by using Qiton as a customer, you are loading dynamic content to get your data.
### Valorant API
All images linked to the Valorant game (maps, agents, items).
### Docs
The page you are reading.
### Incidents
Sometimes we schedule maintenances to upgrade our infrastructure.
Additionally unplanned problems may occur and don't directly affect the entire website such as Valorant significant
changes.
We recommend that you regularly check [incidents.qiton.app](https://incidents.qiton.app) to monitor any current or
future incidents.
## Report an issue
You can do it [here](/miscellaneous/support).
Thank you for helping us.